FMX 2016

Chaos Group

V-Ray Days


V-Ray Animation and Gaming Day will be held on Wednesday, April 27.
V-Ray Cinema Day will take place on Thursday, April 28.

You'll also have the chance to win one of two V-Ray licenses, so make sure you come to our presentations and learn how you can enter the draw.

V-Ray Animation and Gaming Day

Wednesday, April 27, Room Mannheim



Milestones for Student Success

Christopher Nichols, Chaos Group Labs' Director
Francesco Faranna, Filmakademie Graduate
Andreas Feix, Filmakademie Graduate

April 27, 10:00 - 11:00
Students can join us for an hour of presentations, knowledge and experience sharing with Chaos Group Labs’ Director Chris Nichols and Filmakademie graduates Francesco Faranna and Andreas Feix.



Bulgarian Village: From Concept to VR

Lyudmil Vanev, CG Specialist at Chaos Group

April 27, 11:00 - 12:00
Experience the story behind creating The Bulgarian Village concept piece and learn how you can transform a fantastical cartoonish environment into a unique VR experience.





Using V-Ray to Render Human Characters

Jonas Skoog, Character Lead at Bläck
Henrik Eklundh, Main VFX Supervisor at Bläck

April 27, 12:00 - 13:00
Jonas Skoog & Henrik Eklundh of Black Studios walk through their trailer for Conan Exiles creating digital humans in V-Ray.





Tom Clancy's Rainbow Six | Siege

Kevin Margo, Independent Filmmaker and Director at Blur Studios

April 27, 14:00 - 15:00
In Tom Clancy’s Rainbow Six Siege, a new threat has been confirmed: the White Masks. Blur’s Kevin Margo will explain the story behind directing this trailer for the multiplayer first person shooter featuring a strikingly realistic CG performance by Angela Bassett.


V-Ray Cinema Day

Thursday, April 28, Room Mannheim


Spectre Title Sequence: A Case Study

Jesse Spielman, Pipeline Technical Director at Framestore

April 28, 11:00 - 12:00
Framestore compositor Jesse Spielman shares how Framestore artists used V-Ray for NUKE to deliver the stunning title sequence for Spectre.





Using Phoenix FD and V-Ray 3.0 in Game of Thrones
Seasons 5 & 6


Christian Zilliken, CG Supervisor at Mackevision

April 28, 12:00 - 13:00
Christian Zilliken will present Mackevision's workflow for Game of Thrones – connecting rendering, matte painting, and fluid dynamics with Phoenix FD.




V-Ray for Educators: Shifting Gears

Training Department, Chaos Group


April 28, 14:00 - 15:00
We’ll officially launch the new V-Ray for Maya Training Program for Educators, discuss the roadmap of V-Ray education, and get your feedback about your successes and challenges.

Click here to RSVP!



Dragon Comes Last: The Characters and Environments of the Bulgarian Village

Lyudmil Vanev, CG Specialist at Chaos Group

April 28, 15:00 - 16:00
Meet the creatures, characters and environments of Chaos Group’s Bulgarian Village created in-house by the Chaos Group CG Team.